EdTech News – November

Animated drawing of a video game. This includes a person holding a games console and a screen that shows a video game scene which includes a man & woman

I’ve tried to focus this month on finding some good news stories from the world of EdTech. Some of us might be in another lockdown, facing (more or continuous) school closures and other uncertainties, so we can all use some good news. I’m glad to say I’ve managed to find some. 

First up is a story from Estonia, a country which is excelling at digital learning. Turns out the key is in early adoption and routine, so we’ll all be experts soon enough.

With knowledge from the above, it’s no surprise that Estonia ranks very high again in the list of countries which are best preparing their children for the future of work. “The best education systems are those that encourage students to analyze and think for themselves and create the right learning environments” according to the report. Developing critical thinking skills is crucial in this. For those of us who are worried about our children spending too much time online gaming. Rest assured, those critical thinking skills can also be developed playing fun games online! 

For some educators and students, it’s been difficult to make the transition to an online virtual learning environment, especially when it comes to social-emotional learning. There are educators, however, who use EdTech to develop social-emotional skills such as collaboration. Some teachers are convinced using platforms like Microsoft Teams and Google Classrooms in a non-restrictive way teaches students flexible thinking and self-control. Have a read here.

The main thing though is that students are engaged in learning and we all know EdTech can achieve that!

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Published on: November 10, 2020

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